extends Button


# Declare member variables here. Examples:
# var a = 2
# var b = "text"


# Called when the node enters the scene tree for the first time.
func _ready():
	Model.logo = self
	pass # Replace with function body.

# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
#	pass

func fadein():
	get_node(".").visible = true
	get_node("mask/animate").play("fade")
	pass

# warning-ignore:unused_argument
func _on_animate_animation_finished(anim_name):
	get_node(".").visible = false
	Audio.play(Config.title_bgm)
	pass # Replace with function body.
